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<title>audio-visualizer-python/src/components, branch master</title>
<subtitle>(forked from djfun) a little GUI tool to render visualization videos of audio files
</subtitle>
<id>https://git.aedrielkylejavier.me/audio-visualizer-python/atom?h=master</id>
<link rel='self' href='https://git.aedrielkylejavier.me/audio-visualizer-python/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.aedrielkylejavier.me/audio-visualizer-python/'/>
<updated>2026-01-13T07:22:25+00:00</updated>
<entry>
<title>Use pyproject.toml + uv_build</title>
<updated>2026-01-13T07:22:25+00:00</updated>
<author>
<name>Aeliton G. Silva</name>
</author>
<published>2026-01-13T01:39:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.aedrielkylejavier.me/audio-visualizer-python/commit/?id=f975144f25d34f97329b2d4e52891061573cea08'/>
<id>urn:sha1:f975144f25d34f97329b2d4e52891061573cea08</id>
<content type='text'>
This replaces setup.py by a modern pyproject.toml using uv_build
backend.

Dependencies are being also managed by uv, so to install dependencies
and run the project one can execute:

```
uv sync
uv run pytest # optional
python -m avp
```

To build the both source and binary (wheel) distribution package run:
```
uv build
```

Uv can be installed with `pip install uv`.

The directory structure has been changed to reflect best practices.
- src/* -&gt; src/avp/
- src/tests -&gt; ../tests
</content>
</entry>
<entry>
<title>update for Pillow 12 and Qt 6</title>
<updated>2026-01-13T02:41:40+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2026-01-13T02:41:40+00:00</published>
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<id>urn:sha1:02b7d446fd84c6833e028aa44637bb7549340934</id>
<content type='text'>
</content>
</entry>
<entry>
<title>update to Qt 6  and Pillow 12</title>
<updated>2026-01-11T19:29:58+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2026-01-11T19:29:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.aedrielkylejavier.me/audio-visualizer-python/commit/?id=669756b391d26661cf2e2a97a304e73343ef6655'/>
<id>urn:sha1:669756b391d26661cf2e2a97a304e73343ef6655</id>
<content type='text'>
and yeah, I accidentally ran black on the codebase. I don't want to spend more free time fixing that. All of these changes are simple renames or removals, nothing too major.
</content>
</entry>
<entry>
<title>fix #78</title>
<updated>2024-09-15T21:00:03+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2024-09-15T21:00:03+00:00</published>
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<id>urn:sha1:9d45f7f1a986aaa5d3c084c7ae747442b94a61b1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix #75 by computing evolution during frameRender</title>
<updated>2023-02-17T21:49:03+00:00</updated>
<author>
<name>Brianna Rainey</name>
</author>
<published>2023-02-17T21:49:03+00:00</published>
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<id>urn:sha1:e137a2fe03df8717af51bb44111744283feaa776</id>
<content type='text'>
instead of pre-computing the entire evolution during preFrameRender, it creates 60 ticks' worth of grid data at a time during the rendering process, deleting old data as it goes. This works with the current render process and should still work if the render process changes, as long as render threads don't become extremely de-synchronized (which would probably be an issue anyway)
</content>
</entry>
<entry>
<title>ignore cells that are 40+ coords out of frame</title>
<updated>2023-02-17T21:02:13+00:00</updated>
<author>
<name>Brianna Rainey</name>
</author>
<published>2023-02-17T21:02:13+00:00</published>
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<id>urn:sha1:20090784f816e49a23e637f4c47f193c0210beca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add comments to Life component</title>
<updated>2023-02-17T20:16:57+00:00</updated>
<author>
<name>Brianna Rainey</name>
</author>
<published>2023-02-17T20:16:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.aedrielkylejavier.me/audio-visualizer-python/commit/?id=89de020fd56bf38a4f4809710f1777504bf5f611'/>
<id>urn:sha1:89de020fd56bf38a4f4809710f1777504bf5f611</id>
<content type='text'>
added comments to preFrameRender and gridForTick methods
</content>
</entry>
<entry>
<title>reorganize Classic Visualizer widgets to be more left-aligned</title>
<updated>2022-05-09T03:50:41+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2022-05-09T03:50:41+00:00</published>
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<id>urn:sha1:c8101433615d8368555d52f92928b40cd19445e4</id>
<content type='text'>
Looks less weird when window is maximized
</content>
</entry>
<entry>
<title>Add sensitivity option to classic visualizer</title>
<updated>2022-05-08T04:48:50+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2022-05-08T04:48:50+00:00</published>
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<id>urn:sha1:4ab75a9a51789b22b24b9cd482de9b2a55d6c271</id>
<content type='text'>
Allows to decide how balanced the up/down smoothing is. The default (0) is the same as before; increasing sensitivity makes the up/down values closer to each other (less smooth, more sensitive)
</content>
</entry>
<entry>
<title>Fix drawing of "peace" shape. Rename a shape to pie</title>
<updated>2022-05-08T00:27:26+00:00</updated>
<author>
<name>tassaron</name>
</author>
<published>2022-05-08T00:27:26+00:00</published>
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