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-rw-r--r--packages/excalidraw/actions/actionFlip.ts204
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diff --git a/packages/excalidraw/actions/actionFlip.ts b/packages/excalidraw/actions/actionFlip.ts
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+++ b/packages/excalidraw/actions/actionFlip.ts
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+import { register } from "./register";
+import { getSelectedElements } from "../scene";
+import { getNonDeletedElements } from "../element";
+import type {
+ ExcalidrawArrowElement,
+ ExcalidrawElbowArrowElement,
+ ExcalidrawElement,
+ NonDeleted,
+ NonDeletedSceneElementsMap,
+} from "../element/types";
+import { resizeMultipleElements } from "../element/resizeElements";
+import type { AppClassProperties, AppState } from "../types";
+import { arrayToMap } from "../utils";
+import { CODES, KEYS } from "../keys";
+import {
+ bindOrUnbindLinearElements,
+ isBindingEnabled,
+} from "../element/binding";
+import { updateFrameMembershipOfSelectedElements } from "../frame";
+import { flipHorizontal, flipVertical } from "../components/icons";
+import { CaptureUpdateAction } from "../store";
+import {
+ isArrowElement,
+ isElbowArrow,
+ isLinearElement,
+} from "../element/typeChecks";
+import { mutateElement, newElementWith } from "../element/mutateElement";
+import { deepCopyElement } from "../element/newElement";
+import { getCommonBoundingBox } from "../element/bounds";
+
+export const actionFlipHorizontal = register({
+ name: "flipHorizontal",
+ label: "labels.flipHorizontal",
+ icon: flipHorizontal,
+ trackEvent: { category: "element" },
+ perform: (elements, appState, _, app) => {
+ return {
+ elements: updateFrameMembershipOfSelectedElements(
+ flipSelectedElements(
+ elements,
+ app.scene.getNonDeletedElementsMap(),
+ appState,
+ "horizontal",
+ app,
+ ),
+ appState,
+ app,
+ ),
+ appState,
+ captureUpdate: CaptureUpdateAction.IMMEDIATELY,
+ };
+ },
+ keyTest: (event) => event.shiftKey && event.code === CODES.H,
+});
+
+export const actionFlipVertical = register({
+ name: "flipVertical",
+ label: "labels.flipVertical",
+ icon: flipVertical,
+ trackEvent: { category: "element" },
+ perform: (elements, appState, _, app) => {
+ return {
+ elements: updateFrameMembershipOfSelectedElements(
+ flipSelectedElements(
+ elements,
+ app.scene.getNonDeletedElementsMap(),
+ appState,
+ "vertical",
+ app,
+ ),
+ appState,
+ app,
+ ),
+ appState,
+ captureUpdate: CaptureUpdateAction.IMMEDIATELY,
+ };
+ },
+ keyTest: (event) =>
+ event.shiftKey && event.code === CODES.V && !event[KEYS.CTRL_OR_CMD],
+});
+
+const flipSelectedElements = (
+ elements: readonly ExcalidrawElement[],
+ elementsMap: NonDeletedSceneElementsMap,
+ appState: Readonly<AppState>,
+ flipDirection: "horizontal" | "vertical",
+ app: AppClassProperties,
+) => {
+ const selectedElements = getSelectedElements(
+ getNonDeletedElements(elements),
+ appState,
+ {
+ includeBoundTextElement: true,
+ includeElementsInFrames: true,
+ },
+ );
+
+ const updatedElements = flipElements(
+ selectedElements,
+ elementsMap,
+ appState,
+ flipDirection,
+ app,
+ );
+
+ const updatedElementsMap = arrayToMap(updatedElements);
+
+ return elements.map(
+ (element) => updatedElementsMap.get(element.id) || element,
+ );
+};
+
+const flipElements = (
+ selectedElements: NonDeleted<ExcalidrawElement>[],
+ elementsMap: NonDeletedSceneElementsMap,
+ appState: AppState,
+ flipDirection: "horizontal" | "vertical",
+ app: AppClassProperties,
+): ExcalidrawElement[] => {
+ if (
+ selectedElements.every(
+ (element) =>
+ isArrowElement(element) && (element.startBinding || element.endBinding),
+ )
+ ) {
+ return selectedElements.map((element) => {
+ const _element = element as ExcalidrawArrowElement;
+ return newElementWith(_element, {
+ startArrowhead: _element.endArrowhead,
+ endArrowhead: _element.startArrowhead,
+ });
+ });
+ }
+
+ const { midX, midY } = getCommonBoundingBox(selectedElements);
+
+ resizeMultipleElements(
+ selectedElements,
+ elementsMap,
+ "nw",
+ app.scene,
+ new Map(
+ Array.from(elementsMap.values()).map((element) => [
+ element.id,
+ deepCopyElement(element),
+ ]),
+ ),
+ {
+ flipByX: flipDirection === "horizontal",
+ flipByY: flipDirection === "vertical",
+ shouldResizeFromCenter: true,
+ shouldMaintainAspectRatio: true,
+ },
+ );
+
+ bindOrUnbindLinearElements(
+ selectedElements.filter(isLinearElement),
+ elementsMap,
+ app.scene.getNonDeletedElements(),
+ app.scene,
+ isBindingEnabled(appState),
+ [],
+ appState.zoom,
+ );
+
+ // ---------------------------------------------------------------------------
+ // flipping arrow elements (and potentially other) makes the selection group
+ // "move" across the canvas because of how arrows can bump against the "wall"
+ // of the selection, so we need to center the group back to the original
+ // position so that repeated flips don't accumulate the offset
+
+ const { elbowArrows, otherElements } = selectedElements.reduce(
+ (
+ acc: {
+ elbowArrows: ExcalidrawElbowArrowElement[];
+ otherElements: ExcalidrawElement[];
+ },
+ element,
+ ) =>
+ isElbowArrow(element)
+ ? { ...acc, elbowArrows: acc.elbowArrows.concat(element) }
+ : { ...acc, otherElements: acc.otherElements.concat(element) },
+ { elbowArrows: [], otherElements: [] },
+ );
+
+ const { midX: newMidX, midY: newMidY } =
+ getCommonBoundingBox(selectedElements);
+ const [diffX, diffY] = [midX - newMidX, midY - newMidY];
+ otherElements.forEach((element) =>
+ mutateElement(element, {
+ x: element.x + diffX,
+ y: element.y + diffY,
+ }),
+ );
+ elbowArrows.forEach((element) =>
+ mutateElement(element, {
+ x: element.x + diffX,
+ y: element.y + diffY,
+ }),
+ );
+ // ---------------------------------------------------------------------------
+
+ return selectedElements;
+};