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authorkj_sh6042026-05-24 19:05:14 -0400
committerkj_sh6042026-05-24 19:05:14 -0400
commita51d492ab3325925a51a69e416bd79534ae86ac2 (patch)
tree4e971cf02a0167a425d3d110ed6b5647f9e061d6 /src/scripts/ClassicAxisVC.ini
parentda21f6d5b4ac1fa65283c56dc3b79ac126ce0e90 (diff)
refactor: src/
Diffstat (limited to 'src/scripts/ClassicAxisVC.ini')
-rw-r--r--src/scripts/ClassicAxisVC.ini19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/scripts/ClassicAxisVC.ini b/src/scripts/ClassicAxisVC.ini
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+[ClassicAxis]
+; Force auto aim while playing with keyboard and mouse.
+ForceAutoAim = false
+; Choose the lock on target to display while auto aiming (0 = default, 1 = SA, 2 = LCS/VCS).
+LockOnTargetType = 0
+; While aiming with mouse, displays a triangle with the color of the health over the head of the pedestrian.
+ShowTriangleForMouseRecruit = false
+; Makes the player walk using the defined keyboard key (NULL to disable).
+WalkKey = LALT
+; Makes camera while aiming similar to LCS/VCS.
+StoriesAimingCoords = false
+; Crosshair position from (0.0f - 1.0f) while aiming in third person (default 0.53f, 0.4f).
+CameraCrosshairMultX = 0.49f
+CameraCrosshairMultY = 0.4f
+; Makes player arm angle (while pointing with one hand) similar to LCS/VCS.
+StoriesPointingArm = true
+; Adjust right analog stick sensitivity.
+RightAnalogStickSensitivityX = 1.5f
+RightAnalogStickSensitivityY = 1.5f