From a51d492ab3325925a51a69e416bd79534ae86ac2 Mon Sep 17 00:00:00 2001 From: kj_sh604 Date: Sun, 24 May 2026 19:05:14 -0400 Subject: refactor: src/ --- src/scripts/GTAVC.WidescreenFix.ini | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 src/scripts/GTAVC.WidescreenFix.ini (limited to 'src/scripts/GTAVC.WidescreenFix.ini') diff --git a/src/scripts/GTAVC.WidescreenFix.ini b/src/scripts/GTAVC.WidescreenFix.ini new file mode 100644 index 0000000..06861e1 --- /dev/null +++ b/src/scripts/GTAVC.WidescreenFix.ini @@ -0,0 +1,36 @@ +[MAIN] +; Use this option to override the game resolution (-1|0|*). +ResX = 0 +ResY = 0 +; Set game aspect ratio (auto|4:3|5:4|16:9|*:*). +ForceAspectRatio = auto +; Used to properly scale frontend textures, such as menu background or loading screens (auto|4:3|5:4|16:9|*:*). +FrontendAspectRatio = auto +; Disable any FOV related fixes, it's not recommended (0|1). +DontTouchFOV = 0 +; Use original FOV value during cutscenes (0|1). +RestoreCutsceneFOV = 1 +; The settings below are used to scale parts of the game UI differently. +; If set to "0.0" original values will be used. +HudWidthScale = 0.9 ; Original value is 1.0. +HudHeightScale = 0.9 ; Original value is 1.0714285. +RadarWidthScale = 0.0 ; Original value is 1.0. +SubtitlesScale = 0.0 ; Original value is 1.0. + +[MISC] +; Same as in VCS PCE, cutscene border size will be adjusted to fit your resolution. On resolutions bigger than 16:9 vertical borders will be used. Note that you can enable or disable cutscene borders via 'WIDESCREEN'/'BORDERS' option in game menu (0|1). +SmartCutsceneBorders = 0 +; Game will not freeze when focus is lost (only in windowed mode). +AllowAltTabbingWithoutPausing = 0 +; Drawing 1px line at top and left sides of the screen to hide antialiasing bug(0|1|2). (2) creates 4 lines to make picture symmetrical. +HideAABug = 2 +; Fixes vehicle lights coronas size. (0|1). +SmallerVehicleCorona = 0 +; Remove vehicle light square. (0|1). +NoLightSquare = 1 +; Enables antialiasing. Requires asi loader (max|0|*). +ForceMultisamplingLevel = max +; Makes radar size same as in GTA IV (0|1). +IVRadarScaling = 1 +; Replaces text shadow with outline (0|1|2). +ReplaceTextShadowWithOutline = 2 \ No newline at end of file -- cgit v1.2.3