From 1f0f82bec833899bb80c5e2bfb98ff2bf5e8f17b Mon Sep 17 00:00:00 2001 From: kj_sh604 Date: Sat, 16 May 2026 21:48:42 -0400 Subject: refactor: data/ --- data/gta3.dat | 109 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 data/gta3.dat (limited to 'data/gta3.dat') diff --git a/data/gta3.dat b/data/gta3.dat new file mode 100644 index 0000000..a52fb81 --- /dev/null +++ b/data/gta3.dat @@ -0,0 +1,109 @@ +# +# Load IDEs first, then the models and after that the IPLs +# + +CDIMAGE DATA\MAPS\UL\ul.IMG + + +# everything is loaded on a per directory basis and in alphabetical order +# to improve the speed of loading + +# +# Object types +# +IDE DATA\MAPS\generic.IDE +IDE DATA\MAPS\INDUSTNE\INDUSTNE.ide +IDE DATA\MAPS\INDUSTNW\INDUSTNW.ide +IDE DATA\MAPS\INDUSTSE\INDUSTSE.ide +IDE DATA\MAPS\INDUSTSW\INDUSTSW.ide +IDE DATA\MAPS\MAKING\MAKING.ide +IDE DATA\MAPS\TEMPPART\TEMPPART.ide +IDE DATA\MAPS\INDROADS\INDROADS.ide + +IDE DATA\MAPS\COMNtop\COMNtop.ide +IDE DATA\MAPS\COMNbtm\COMNbtm.ide +IDE DATA\MAPS\COMSE\COMSE.ide +IDE DATA\MAPS\COMSW\COMSW.ide +IDE DATA\MAPS\COMROAD\COMROAD.ide + +IDE DATA\MAPS\LANDne\LANDne.ide +IDE DATA\MAPS\LANDsw\LANDsw.ide +IDE DATA\MAPS\SUBROADS\SUBROADS.ide + +IDE DATA\MAPS\UL\ul_generic\ul_generic.IDE +IDE DATA\MAPS\UL\ul_lcc\countryside.IDE +IDE DATA\MAPS\UL\ul_lcc\countrybuilds.IDE +IDE DATA\MAPS\UL\ul_lcc\smalltown1.IDE +IDE DATA\MAPS\UL\ul_lcc\smalltown2.IDE +IDE DATA\MAPS\UL\ul_lcc\smalltown3.IDE +IDE DATA\MAPS\UL\ul_gtw\ghosttown.IDE +IDE DATA\MAPS\UL\ul_gtw_csite\csite.IDE +IDE DATA\MAPS\UL\ul_props\ul_props.IDE +IDE DATA\MAPS\UL\ul_props\countryside_props.IDE +IDE DATA\MAPS\UL\ul_props\ghosttown_props.IDE +IDE DATA\MAPS\UL\ul_props\vegetation.IDE +IDE DATA\MAPS\UL\ul_props\shadows.IDE + +SPLASH loadsc2 + +#collision data +COLFILE 0 MODELS\COLL\GENERIC.COL + +COLFILE 1 DATA\MAPS\INDUSTNE\INDUSTNE.col +COLFILE 1 DATA\MAPS\INDUSTNW\INDUSTNW.col +COLFILE 1 DATA\MAPS\INDUSTSE\INDUSTSE.col +COLFILE 1 DATA\MAPS\INDUSTSW\INDUSTSW.col +COLFILE 0 DATA\MAPS\MAKING\MAKING.col +COLFILE 0 DATA\MAPS\TEMPPART\TEMPPART.col +COLFILE 1 DATA\MAPS\INDROADS\INDROADS.col + +COLFILE 2 DATA\MAPS\COMNtop\COMNtop.col +COLFILE 2 DATA\MAPS\COMNbtm\COMNbtm.col +COLFILE 2 DATA\MAPS\COMSE\COMSE.col +COLFILE 2 DATA\MAPS\COMSW\COMSW.col +COLFILE 2 DATA\MAPS\COMROAD\COMROAD.col + +COLFILE 3 DATA\MAPS\LANDne\LANDne.col +COLFILE 3 DATA\MAPS\LANDsw\LANDsw.col +COLFILE 3 DATA\MAPS\SUBROADS\SUBROADS.col + +COLFILE 3 DATA\MAPS\UL\ul_generic\ul_generic.COL +COLFILE 3 DATA\MAPS\UL\ul_lcc\ul_lcc.COL +COLFILE 3 DATA\MAPS\UL\ul_gtw\ul_gtw.COL +COLFILE 3 DATA\MAPS\UL\ul_gtw_csite\ul_gtw_csite.COL +COLFILE 3 DATA\MAPS\UL\ul_props\ul_props.COL + +SPLASH loadsc3 + +# have to load map.zon before any of the IPLs +MAPZONE DATA\MAP.ZON +IPL DATA\GTA3.ZON +# +# Scene information +# +IPL DATA\MAPS\COMNtop\COMNtop.IPL +IPL DATA\MAPS\COMNbtm\COMNbtm.IPL +IPL DATA\MAPS\COMSE\COMSE.IPL +IPL DATA\MAPS\COMSW\COMSW.IPL +IPL DATA\MAPS\CULL.IPL +IPL DATA\MAPS\INDUSTNE\INDUSTNE.IPL +IPL DATA\MAPS\INDUSTNW\INDUSTNW.IPL +IPL DATA\MAPS\INDUSTSE\INDUSTSE.IPL +IPL DATA\MAPS\INDUSTSW\INDUSTSW.IPL +IPL DATA\MAPS\LANDne\LANDne.IPL +IPL DATA\MAPS\LANDsw\LANDsw.IPL +IPL DATA\MAPS\overview.IPL +IPL DATA\MAPS\props.IPL + +IPL DATA\MAPS\cull.IPL +IPL DATA\MAPS\UL\ul_lcc\countryside.IPL +IPL DATA\MAPS\UL\ul_lcc\smalltown1.IPL +IPL DATA\MAPS\UL\ul_lcc\smalltown2.IPL +IPL DATA\MAPS\UL\ul_lcc\smalltown3.IPL +IPL DATA\MAPS\UL\ul_gtw\ghosttown.IPL +IPL DATA\MAPS\UL\ul_gtw_csite\csite.IPL +IPL DATA\MAPS\UL\ul_props\countryside_props.IPL +IPL DATA\MAPS\UL\ul_props\ghosttown_props.IPL +IPL DATA\MAPS\UL\ul_props\shadows.IPL +IPL DATA\MAPS\UL\ul_cull.IPL + -- cgit v1.2.3