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from PyQt6 import QtGui, QtCore, QtWidgets
from PyQt6.QtGui import QUndoCommand
from PIL import Image, ImageDraw, ImageEnhance, ImageChops, ImageFilter
import os
import math
import logging
from ..component import Component
from ..toolkit.frame import BlankFrame, scale
log = logging.getLogger("AVP.Component.Life")
class Component(Component):
name = "Conway's Game of Life"
version = "1.0.0"
def widget(self, *args):
super().widget(*args)
self.scale = 32
self.updateGridSize()
# The initial grid: a "Queen Bee Shuttle"
# https://conwaylife.com/wiki/Queen_bee_shuttle
self.startingGrid = set(
[
(3, 7),
(3, 8),
(4, 7),
(4, 8),
(8, 7),
(9, 6),
(9, 8),
(10, 5),
(10, 9),
(11, 6),
(11, 7),
(11, 8),
(12, 4),
(12, 5),
(12, 9),
(12, 10),
(23, 6),
(23, 7),
(24, 6),
(24, 7),
]
)
# Amount of 'bleed' (off-canvas coordinates) on each side of the grid
self.bleedSize = 40
self.page.pushButton_pickImage.clicked.connect(self.pickImage)
self.trackWidgets(
{
"tickRate": self.page.spinBox_tickRate,
"scale": self.page.spinBox_scale,
"color": self.page.lineEdit_color,
"shapeType": self.page.comboBox_shapeType,
"shadow": self.page.checkBox_shadow,
"customImg": self.page.checkBox_customImg,
"showGrid": self.page.checkBox_showGrid,
"image": self.page.lineEdit_image,
},
colorWidgets={
"color": self.page.pushButton_color,
},
)
self.shiftButtons = (
self.page.toolButton_up,
self.page.toolButton_down,
self.page.toolButton_left,
self.page.toolButton_right,
)
def shiftFunc(i):
def shift():
self.shiftGrid(i)
return shift
shiftFuncs = [shiftFunc(i) for i in range(len(self.shiftButtons))]
for i, widget in enumerate(self.shiftButtons):
widget.clicked.connect(shiftFuncs[i])
self.page.spinBox_scale.setValue(self.scale)
self.page.spinBox_scale.valueChanged.connect(self.updateGridSize)
def pickImage(self):
imgDir = self.settings.value("componentDir", os.path.expanduser("~"))
filename, _ = QtWidgets.QFileDialog.getOpenFileName(
self.page,
"Choose Image",
imgDir,
"Image Files (%s)" % " ".join(self.core.imageFormats),
)
if filename:
self.settings.setValue("componentDir", os.path.dirname(filename))
self.mergeUndo = False
self.page.lineEdit_image.setText(filename)
self.mergeUndo = True
def shiftGrid(self, d):
action = ShiftGrid(self, d)
self.parent.undoStack.push(action)
def update(self):
self.updateGridSize()
if self.page.checkBox_customImg.isChecked():
self.page.label_color.setVisible(False)
self.page.lineEdit_color.setVisible(False)
self.page.pushButton_color.setVisible(False)
self.page.label_shape.setVisible(False)
self.page.comboBox_shapeType.setVisible(False)
self.page.label_image.setVisible(True)
self.page.lineEdit_image.setVisible(True)
self.page.pushButton_pickImage.setVisible(True)
else:
self.page.label_color.setVisible(True)
self.page.lineEdit_color.setVisible(True)
self.page.pushButton_color.setVisible(True)
self.page.label_shape.setVisible(True)
self.page.comboBox_shapeType.setVisible(True)
self.page.label_image.setVisible(False)
self.page.lineEdit_image.setVisible(False)
self.page.pushButton_pickImage.setVisible(False)
enabled = len(self.startingGrid) > 0
for widget in self.shiftButtons:
widget.setEnabled(enabled)
def previewClickEvent(self, pos, size, button):
pos = (
math.ceil((pos[0] / size[0]) * self.gridWidth) - 1,
math.ceil((pos[1] / size[1]) * self.gridHeight) - 1,
)
action = ClickGrid(self, pos, button)
self.parent.undoStack.push(action)
def updateGridSize(self):
w, h = self.core.resolutions[-1].split("x")
self.gridWidth = int(int(w) / self.scale)
self.gridHeight = int(int(h) / self.scale)
self.pxWidth = math.ceil(self.width / self.gridWidth)
self.pxHeight = math.ceil(self.height / self.gridHeight)
def previewRender(self):
return self.drawGrid(self.startingGrid)
def preFrameRender(self, *args, **kwargs):
super().preFrameRender(*args, **kwargs)
self.tickGrids = {0: self.startingGrid}
def properties(self):
if self.customImg and (not self.image or not os.path.exists(self.image)):
return ["error"]
return []
def error(self):
return "No image selected to represent life."
def frameRender(self, frameNo):
tick = math.floor(frameNo / self.tickRate)
# Compute grid evolution on this frame if it hasn't been computed yet
if tick not in self.tickGrids:
self.tickGrids[tick] = self.gridForTick(tick)
grid = self.tickGrids[tick]
# Delete old evolution data which we shouldn't need anymore
if tick - 60 in self.tickGrids:
del self.tickGrids[tick - 60]
return self.drawGrid(grid)
def drawGrid(self, grid):
frame = BlankFrame(self.width, self.height)
def drawCustomImg():
try:
img = Image.open(self.image)
except Exception:
return
img = img.resize((self.pxWidth, self.pxHeight), Image.ANTIALIAS)
frame.paste(img, box=(drawPtX, drawPtY))
def drawShape():
drawer = ImageDraw.Draw(frame)
rect = (
(drawPtX, drawPtY),
(drawPtX + self.pxWidth, drawPtY + self.pxHeight),
)
shape = self.page.comboBox_shapeType.currentText().lower()
# Rectangle
if shape == "rectangle":
drawer.rectangle(rect, fill=self.color)
# Elliptical
elif shape == "elliptical":
drawer.ellipse(rect, fill=self.color)
tenthX, tenthY = scale(10, self.pxWidth, self.pxHeight, int)
smallerShape = (
(
drawPtX + tenthX + int(tenthX / 4),
drawPtY + tenthY + int(tenthY / 2),
),
(
drawPtX + self.pxWidth - tenthX - int(tenthX / 4),
drawPtY + self.pxHeight - (tenthY + int(tenthY / 2)),
),
)
outlineShape = (
(drawPtX + int(tenthX / 4), drawPtY + int(tenthY / 2)),
(
drawPtX + self.pxWidth - int(tenthX / 4),
drawPtY + self.pxHeight - int(tenthY / 2),
),
)
# Circle
if shape == "circle":
drawer.ellipse(outlineShape, fill=self.color)
drawer.ellipse(smallerShape, fill=(0, 0, 0, 0))
# Lilypad
elif shape == "lilypad":
drawer.pieslice(smallerShape, 290, 250, fill=self.color)
# Pie
elif shape == "pie":
drawer.pieslice(outlineShape, 35, 320, fill=self.color)
hX, hY = scale(50, self.pxWidth, self.pxHeight, int) # halfline
tX, tY = scale(33, self.pxWidth, self.pxHeight, int) # thirdline
qX, qY = scale(20, self.pxWidth, self.pxHeight, int) # quarterline
# Path
if shape == "path":
drawer.ellipse(rect, fill=self.color)
rects = {
direction: False
for direction in (
"up",
"down",
"left",
"right",
)
}
for cell in self.nearbyCoords(x, y):
if cell not in grid:
continue
if cell[0] == x:
if cell[1] < y:
rects["up"] = True
if cell[1] > y:
rects["down"] = True
if cell[1] == y:
if cell[0] < x:
rects["left"] = True
if cell[0] > x:
rects["right"] = True
for direction, rect in rects.items():
if rect:
if direction == "up":
sect = (
(drawPtX, drawPtY),
(drawPtX + self.pxWidth, drawPtY + hY),
)
elif direction == "down":
sect = (
(drawPtX, drawPtY + hY),
(
drawPtX + self.pxWidth,
drawPtY + self.pxHeight,
),
)
elif direction == "left":
sect = (
(drawPtX, drawPtY),
(drawPtX + hX, drawPtY + self.pxHeight),
)
elif direction == "right":
sect = (
(drawPtX + hX, drawPtY),
(
drawPtX + self.pxWidth,
drawPtY + self.pxHeight,
),
)
drawer.rectangle(sect, fill=self.color)
# Duck
elif shape == "duck":
duckHead = (
(drawPtX + qX, drawPtY + qY),
(drawPtX + int(qX * 3), drawPtY + int(tY * 2)),
)
duckBeak = (
(drawPtX + hX, drawPtY + qY),
(drawPtX + self.pxWidth + qX, drawPtY + int(qY * 3)),
)
duckWing = ((drawPtX, drawPtY + hY), rect[1])
duckBody = (
(drawPtX + int(qX / 4), drawPtY + int(qY * 3)),
(drawPtX + int(tX * 2), drawPtY + self.pxHeight),
)
drawer.ellipse(duckBody, fill=self.color)
drawer.ellipse(duckHead, fill=self.color)
drawer.pieslice(duckWing, 130, 200, fill=self.color)
drawer.pieslice(duckBeak, 145, 200, fill=self.color)
# Peace
elif shape == "peace":
line = (
(
drawPtX + hX - int(tenthX / 2),
drawPtY + int(tenthY / 2),
),
(
drawPtX + hX + int(tenthX / 2),
drawPtY + self.pxHeight - int(tenthY / 2),
),
)
drawer.ellipse(outlineShape, fill=self.color)
drawer.ellipse(smallerShape, fill=(0, 0, 0, 0))
drawer.rectangle(line, fill=self.color)
def slantLine(difference):
return (
(drawPtX + difference),
(drawPtY + self.pxHeight - qY),
), (
(drawPtX + hX),
(drawPtY + hY),
)
drawer.line(slantLine(qX), fill=self.color, width=tenthX)
drawer.line(slantLine(self.pxWidth - qX), fill=self.color, width=tenthX)
for x, y in grid:
drawPtX = x * self.pxWidth
if drawPtX > self.width:
continue
drawPtY = y * self.pxHeight
if drawPtY > self.height:
continue
if self.customImg:
drawCustomImg()
else:
drawShape()
if self.shadow:
shadImg = ImageEnhance.Contrast(frame).enhance(0.0)
shadImg = shadImg.filter(ImageFilter.GaussianBlur(5.00))
shadImg = ImageChops.offset(shadImg, -2, 2)
shadImg.paste(frame, box=(0, 0), mask=frame)
frame = shadImg
if self.showGrid:
drawer = ImageDraw.Draw(frame)
w, h = scale(0.05, self.width, self.height, int)
for x in range(self.pxWidth, self.width, self.pxWidth):
drawer.rectangle(
((x, 0), (x + w, self.height)),
fill=self.color,
)
for y in range(self.pxHeight, self.height, self.pxHeight):
drawer.rectangle(
((0, y), (self.width, y + h)),
fill=self.color,
)
return frame
def gridForTick(self, tick):
"""
Given a tick number over 0, returns a new grid (a set of tuples).
This must compute the previous ticks' grids if not already computed
"""
if tick - 1 not in self.tickGrids:
self.tickGrids[tick - 1] = self.gridForTick(tick - 1)
lastGrid = self.tickGrids[tick - 1]
def neighbours(x, y):
return {cell for cell in self.nearbyCoords(x, y) if cell in lastGrid}
newGrid = set()
# Copy cells from the previous grid if they have 2 or 3 neighbouring cells
# and if they are within the grid or its bleed area (off-canvas area)
for x, y in lastGrid:
if (
-self.bleedSize > x > self.gridWidth + self.bleedSize
or -self.bleedSize > y > self.gridHeight + self.bleedSize
):
continue
surrounding = len(neighbours(x, y))
if surrounding == 2 or surrounding == 3:
newGrid.add((x, y))
# Find positions around living cells which must be checked for reproduction
potentialNewCells = {
coordTup
for origin in lastGrid
for coordTup in list(self.nearbyCoords(*origin))
}
# Check for reproduction
for x, y in potentialNewCells:
if (x, y) in newGrid:
# Ignore non-empty cell
continue
surrounding = len(neighbours(x, y))
if surrounding == 3:
newGrid.add((x, y))
return newGrid
def savePreset(self):
pr = super().savePreset()
pr["GRID"] = sorted(self.startingGrid)
return pr
def loadPreset(self, pr, *args):
self.startingGrid = set(pr["GRID"])
if self.startingGrid:
for widget in self.shiftButtons:
widget.setEnabled(True)
super().loadPreset(pr, *args)
def nearbyCoords(self, x, y):
yield x + 1, y + 1
yield x + 1, y - 1
yield x - 1, y + 1
yield x - 1, y - 1
yield x, y + 1
yield x, y - 1
yield x + 1, y
yield x - 1, y
class ClickGrid(QUndoCommand):
def __init__(self, comp, pos, button):
super().__init__("click %s component #%s" % (comp.name, comp.compPos))
self.comp = comp
self.pos = [pos]
if button == QtCore.Qt.MouseButton.RightButton:
self.button = 2
else:
self.button = 1
def id(self):
return self.button
def mergeWith(self, other):
self.pos.extend(other.pos)
return True
def add(self):
for pos in self.pos[:]:
self.comp.startingGrid.add(pos)
self.comp.update(auto=True)
def remove(self):
for pos in self.pos[:]:
self.comp.startingGrid.discard(pos)
self.comp.update(auto=True)
def redo(self):
if self.button == 1: # Left-click
self.add()
elif self.button == 2: # Right-click
self.remove()
def undo(self):
if self.button == 1: # Left-click
self.remove()
elif self.button == 2: # Right-click
self.add()
class ShiftGrid(QUndoCommand):
def __init__(self, comp, direction):
super().__init__("change %s component #%s" % (comp.name, comp.compPos))
self.comp = comp
self.direction = direction
self.distance = 1
def id(self):
return self.direction
def mergeWith(self, other):
self.distance += other.distance
return True
def newGrid(self, Xchange, Ychange):
return {(x + Xchange, y + Ychange) for x, y in self.comp.startingGrid}
def redo(self):
if self.direction == 0:
newGrid = self.newGrid(0, -self.distance)
elif self.direction == 1:
newGrid = self.newGrid(0, self.distance)
elif self.direction == 2:
newGrid = self.newGrid(-self.distance, 0)
elif self.direction == 3:
newGrid = self.newGrid(self.distance, 0)
self.comp.startingGrid = newGrid
self.comp._sendUpdateSignal()
def undo(self):
if self.direction == 0:
newGrid = self.newGrid(0, self.distance)
elif self.direction == 1:
newGrid = self.newGrid(0, -self.distance)
elif self.direction == 2:
newGrid = self.newGrid(self.distance, 0)
elif self.direction == 3:
newGrid = self.newGrid(-self.distance, 0)
self.comp.startingGrid = newGrid
self.comp._sendUpdateSignal()
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