aboutsummaryrefslogtreecommitdiffstats
path: root/packages/excalidraw/tests/move.test.tsx
blob: 528f9554d4b32dc6c21804783f9cd519bae51639 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
import React from "react";
import "../../utils/test-utils";
import { render, fireEvent, act, unmountComponent } from "./test-utils";
import { Excalidraw } from "../index";
import * as StaticScene from "../renderer/staticScene";
import * as InteractiveCanvas from "../renderer/interactiveScene";
import { reseed } from "../random";
import { bindOrUnbindLinearElement } from "../element/binding";
import type {
  ExcalidrawLinearElement,
  NonDeleted,
  ExcalidrawRectangleElement,
} from "../element/types";
import { UI, Pointer, Keyboard } from "./helpers/ui";
import { KEYS } from "../keys";
import { vi } from "vitest";
import type Scene from "../scene/Scene";

unmountComponent();

const renderInteractiveScene = vi.spyOn(
  InteractiveCanvas,
  "renderInteractiveScene",
);
const renderStaticScene = vi.spyOn(StaticScene, "renderStaticScene");

beforeEach(() => {
  localStorage.clear();
  renderInteractiveScene.mockClear();
  renderStaticScene.mockClear();
  reseed(7);
});

const { h } = window;

describe("move element", () => {
  it("rectangle", async () => {
    const { getByToolName, container } = await render(<Excalidraw />);
    const canvas = container.querySelector("canvas.interactive")!;

    {
      // create element
      const tool = getByToolName("rectangle");
      fireEvent.click(tool);
      fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
      fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
      fireEvent.pointerUp(canvas);

      expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(
        `5`,
      );
      expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`5`);
      expect(h.state.selectionElement).toBeNull();
      expect(h.elements.length).toEqual(1);
      expect(h.state.selectedElementIds[h.elements[0].id]).toBeTruthy();
      expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);

      renderInteractiveScene.mockClear();
      renderStaticScene.mockClear();
    }

    fireEvent.pointerDown(canvas, { clientX: 50, clientY: 20 });
    fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40 });
    fireEvent.pointerUp(canvas);

    expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`3`);
    expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`2`);
    expect(h.state.selectionElement).toBeNull();
    expect(h.elements.length).toEqual(1);
    expect([h.elements[0].x, h.elements[0].y]).toEqual([0, 40]);

    h.elements.forEach((element) => expect(element).toMatchSnapshot());
  });

  it("rectangles with binding arrow", async () => {
    await render(<Excalidraw handleKeyboardGlobally={true} />);

    // create elements
    const rectA = UI.createElement("rectangle", { size: 100 });
    const rectB = UI.createElement("rectangle", { x: 200, y: 0, size: 300 });
    const arrow = UI.createElement("arrow", { x: 110, y: 50, size: 80 });
    const elementsMap = h.app.scene.getNonDeletedElementsMap();
    act(() => {
      // bind line to two rectangles
      bindOrUnbindLinearElement(
        arrow.get() as NonDeleted<ExcalidrawLinearElement>,
        rectA.get() as ExcalidrawRectangleElement,
        rectB.get() as ExcalidrawRectangleElement,
        elementsMap,
        {} as Scene,
      );
    });

    // select the second rectangle
    new Pointer("mouse").clickOn(rectB);

    expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(
      `17`,
    );
    expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`13`);
    expect(h.state.selectionElement).toBeNull();
    expect(h.elements.length).toEqual(3);
    expect(h.state.selectedElementIds[rectB.id]).toBeTruthy();
    expect([rectA.x, rectA.y]).toEqual([0, 0]);
    expect([rectB.x, rectB.y]).toEqual([200, 0]);
    expect([arrow.x, arrow.y]).toEqual([110, 50]);
    expect([arrow.width, arrow.height]).toEqual([80, 80]);

    renderInteractiveScene.mockClear();
    renderStaticScene.mockClear();

    // Move selected rectangle
    Keyboard.keyDown(KEYS.ARROW_RIGHT);
    Keyboard.keyDown(KEYS.ARROW_DOWN);
    Keyboard.keyDown(KEYS.ARROW_DOWN);

    // Check that the arrow size has been changed according to moving the rectangle
    expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`3`);
    expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`3`);
    expect(h.state.selectionElement).toBeNull();
    expect(h.elements.length).toEqual(3);
    expect(h.state.selectedElementIds[rectB.id]).toBeTruthy();
    expect([rectA.x, rectA.y]).toEqual([0, 0]);
    expect([rectB.x, rectB.y]).toEqual([201, 2]);
    expect([[arrow.x, arrow.y]]).toCloselyEqualPoints([[107.07, 47.07]]);
    expect([[arrow.width, arrow.height]]).toCloselyEqualPoints([[86.86, 87.3]]);

    h.elements.forEach((element) => expect(element).toMatchSnapshot());
  });
});

describe("duplicate element on move when ALT is clicked", () => {
  it("rectangle", async () => {
    const { getByToolName, container } = await render(<Excalidraw />);
    const canvas = container.querySelector("canvas.interactive")!;

    {
      // create element
      const tool = getByToolName("rectangle");
      fireEvent.click(tool);
      fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
      fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
      fireEvent.pointerUp(canvas);

      expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(
        `5`,
      );
      expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`5`);
      expect(h.state.selectionElement).toBeNull();
      expect(h.elements.length).toEqual(1);
      expect(h.state.selectedElementIds[h.elements[0].id]).toBeTruthy();
      expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);

      renderInteractiveScene.mockClear();
      renderStaticScene.mockClear();
    }

    fireEvent.pointerDown(canvas, { clientX: 50, clientY: 20 });
    fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40, altKey: true });

    // firing another pointerMove event with alt key pressed should NOT trigger
    // another duplication
    fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40, altKey: true });
    fireEvent.pointerMove(canvas, { clientX: 10, clientY: 60 });
    fireEvent.pointerUp(canvas);

    // TODO: This used to be 4, but binding made it go up to 5. Do we need
    // that additional render?
    expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`4`);
    expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`3`);
    expect(h.state.selectionElement).toBeNull();
    expect(h.elements.length).toEqual(2);

    // previous element should stay intact
    expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);
    expect([h.elements[1].x, h.elements[1].y]).toEqual([-10, 60]);

    h.elements.forEach((element) => expect(element).toMatchSnapshot());
  });
});