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authorkj_sh6042026-05-24 19:05:14 -0400
committerkj_sh6042026-05-24 19:05:14 -0400
commita51d492ab3325925a51a69e416bd79534ae86ac2 (patch)
tree4e971cf02a0167a425d3d110ed6b5647f9e061d6 /src/scripts/VCLodLights.ini
parentda21f6d5b4ac1fa65283c56dc3b79ac126ce0e90 (diff)
refactor: src/
Diffstat (limited to 'src/scripts/VCLodLights.ini')
-rw-r--r--src/scripts/VCLodLights.ini42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/scripts/VCLodLights.ini b/src/scripts/VCLodLights.ini
new file mode 100644
index 0000000..4243233
--- /dev/null
+++ b/src/scripts/VCLodLights.ini
@@ -0,0 +1,42 @@
+[LodLights]
+RenderLodLights = 1
+MaxNumberOfLodLights = 25000
+CoronaRadiusMultiplier = 0.75
+SlightlyIncreaseRadiusWithDistance = 1
+CoronaFarClip = auto
+
+[StaticShadows]
+RenderStaticShadowsForLODs = 0
+IncreasePedsCarsShadowsDrawDistance = 1
+StaticShadowsIntensity = 0
+StaticShadowsDrawDistance = 100.0
+TrafficLightsShadowsIntensity = 0
+TrafficLightsShadowsDrawDistance = 50.0
+
+[SearchLights]
+RenderSearchlightEffects = 0
+RenderOnlyDuringFoggyWeather = 0
+SearchlightEffectVisibilityFactor = 0
+SmoothEffect = 0
+
+[DrawDistanceChanger]
+Enable = 1
+MinDrawDistanceOnTheGround = 800.0
+Factor1 = 8.0
+Factor2 = 3.0
+
+[AdaptiveDrawDistance]
+Enable = 1 // Works only with DrawDistanceChanger enabled
+MinFPSValue = 30 // Plugin will decrease draw distance (far clip) if FPS value is less than this
+MaxFPSValue = 55 // Plugin will increase draw distance (far clip) if FPS value is greater than this
+MaxPossibleDrawDistance = 3400.0 // Plugin will stop increasing draw distance if it reaches this value
+
+[DistanceLimits]
+DrawDistance = 1.8 // Original maximum value is 1.8
+MaxDrawDistanceForNormalObjects = 0.0 // Original maximum value is 300
+PreloadLODs = 1 // Replaces superlods with normal lods and removes island changing splash screens.
+
+[Misc]
+RandomExplosionEffects = 0
+ReplaceSmokeTrailWithBulletTrail = 0
+FestiveLights = 0 \ No newline at end of file