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authorkj_sh6042026-05-16 21:48:42 -0400
committerkj_sh6042026-05-16 21:48:42 -0400
commit1f0f82bec833899bb80c5e2bfb98ff2bf5e8f17b (patch)
tree0a785ae4d452b575b9f4c18e96a81469e2aac540 /data/gta3.dat
parent3880fe5f0e11a2f7173ff1bf5c27a61ebc91cf7c (diff)
downloadupstateliberty-build-1-1-1-1f0f82bec833899bb80c5e2bfb98ff2bf5e8f17b.tar
refactor: data/
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+#
+# Load IDEs first, then the models and after that the IPLs
+#
+
+CDIMAGE DATA\MAPS\UL\ul.IMG
+
+
+# everything is loaded on a per directory basis and in alphabetical order
+# to improve the speed of loading
+
+#
+# Object types
+#
+IDE DATA\MAPS\generic.IDE
+IDE DATA\MAPS\INDUSTNE\INDUSTNE.ide
+IDE DATA\MAPS\INDUSTNW\INDUSTNW.ide
+IDE DATA\MAPS\INDUSTSE\INDUSTSE.ide
+IDE DATA\MAPS\INDUSTSW\INDUSTSW.ide
+IDE DATA\MAPS\MAKING\MAKING.ide
+IDE DATA\MAPS\TEMPPART\TEMPPART.ide
+IDE DATA\MAPS\INDROADS\INDROADS.ide
+
+IDE DATA\MAPS\COMNtop\COMNtop.ide
+IDE DATA\MAPS\COMNbtm\COMNbtm.ide
+IDE DATA\MAPS\COMSE\COMSE.ide
+IDE DATA\MAPS\COMSW\COMSW.ide
+IDE DATA\MAPS\COMROAD\COMROAD.ide
+
+IDE DATA\MAPS\LANDne\LANDne.ide
+IDE DATA\MAPS\LANDsw\LANDsw.ide
+IDE DATA\MAPS\SUBROADS\SUBROADS.ide
+
+IDE DATA\MAPS\UL\ul_generic\ul_generic.IDE
+IDE DATA\MAPS\UL\ul_lcc\countryside.IDE
+IDE DATA\MAPS\UL\ul_lcc\countrybuilds.IDE
+IDE DATA\MAPS\UL\ul_lcc\smalltown1.IDE
+IDE DATA\MAPS\UL\ul_lcc\smalltown2.IDE
+IDE DATA\MAPS\UL\ul_lcc\smalltown3.IDE
+IDE DATA\MAPS\UL\ul_gtw\ghosttown.IDE
+IDE DATA\MAPS\UL\ul_gtw_csite\csite.IDE
+IDE DATA\MAPS\UL\ul_props\ul_props.IDE
+IDE DATA\MAPS\UL\ul_props\countryside_props.IDE
+IDE DATA\MAPS\UL\ul_props\ghosttown_props.IDE
+IDE DATA\MAPS\UL\ul_props\vegetation.IDE
+IDE DATA\MAPS\UL\ul_props\shadows.IDE
+
+SPLASH loadsc2
+
+#collision data
+COLFILE 0 MODELS\COLL\GENERIC.COL
+
+COLFILE 1 DATA\MAPS\INDUSTNE\INDUSTNE.col
+COLFILE 1 DATA\MAPS\INDUSTNW\INDUSTNW.col
+COLFILE 1 DATA\MAPS\INDUSTSE\INDUSTSE.col
+COLFILE 1 DATA\MAPS\INDUSTSW\INDUSTSW.col
+COLFILE 0 DATA\MAPS\MAKING\MAKING.col
+COLFILE 0 DATA\MAPS\TEMPPART\TEMPPART.col
+COLFILE 1 DATA\MAPS\INDROADS\INDROADS.col
+
+COLFILE 2 DATA\MAPS\COMNtop\COMNtop.col
+COLFILE 2 DATA\MAPS\COMNbtm\COMNbtm.col
+COLFILE 2 DATA\MAPS\COMSE\COMSE.col
+COLFILE 2 DATA\MAPS\COMSW\COMSW.col
+COLFILE 2 DATA\MAPS\COMROAD\COMROAD.col
+
+COLFILE 3 DATA\MAPS\LANDne\LANDne.col
+COLFILE 3 DATA\MAPS\LANDsw\LANDsw.col
+COLFILE 3 DATA\MAPS\SUBROADS\SUBROADS.col
+
+COLFILE 3 DATA\MAPS\UL\ul_generic\ul_generic.COL
+COLFILE 3 DATA\MAPS\UL\ul_lcc\ul_lcc.COL
+COLFILE 3 DATA\MAPS\UL\ul_gtw\ul_gtw.COL
+COLFILE 3 DATA\MAPS\UL\ul_gtw_csite\ul_gtw_csite.COL
+COLFILE 3 DATA\MAPS\UL\ul_props\ul_props.COL
+
+SPLASH loadsc3
+
+# have to load map.zon before any of the IPLs
+MAPZONE DATA\MAP.ZON
+IPL DATA\GTA3.ZON
+#
+# Scene information
+#
+IPL DATA\MAPS\COMNtop\COMNtop.IPL
+IPL DATA\MAPS\COMNbtm\COMNbtm.IPL
+IPL DATA\MAPS\COMSE\COMSE.IPL
+IPL DATA\MAPS\COMSW\COMSW.IPL
+IPL DATA\MAPS\CULL.IPL
+IPL DATA\MAPS\INDUSTNE\INDUSTNE.IPL
+IPL DATA\MAPS\INDUSTNW\INDUSTNW.IPL
+IPL DATA\MAPS\INDUSTSE\INDUSTSE.IPL
+IPL DATA\MAPS\INDUSTSW\INDUSTSW.IPL
+IPL DATA\MAPS\LANDne\LANDne.IPL
+IPL DATA\MAPS\LANDsw\LANDsw.IPL
+IPL DATA\MAPS\overview.IPL
+IPL DATA\MAPS\props.IPL
+
+IPL DATA\MAPS\cull.IPL
+IPL DATA\MAPS\UL\ul_lcc\countryside.IPL
+IPL DATA\MAPS\UL\ul_lcc\smalltown1.IPL
+IPL DATA\MAPS\UL\ul_lcc\smalltown2.IPL
+IPL DATA\MAPS\UL\ul_lcc\smalltown3.IPL
+IPL DATA\MAPS\UL\ul_gtw\ghosttown.IPL
+IPL DATA\MAPS\UL\ul_gtw_csite\csite.IPL
+IPL DATA\MAPS\UL\ul_props\countryside_props.IPL
+IPL DATA\MAPS\UL\ul_props\ghosttown_props.IPL
+IPL DATA\MAPS\UL\ul_props\shadows.IPL
+IPL DATA\MAPS\UL\ul_cull.IPL
+